Getting better at chess should be easy. Before you throw your shoe at the computer screen, let me explain. According to psychologist Robin Hogarth, there are two kinds of learning environments, which he calls kind and wicked. Kind learning environments are constrained, consistent, and predictable. Lessons learned from experience are reliable. In contrast, feedback in wicked learning environments is delayed, inconsistent, or unreliable. Lessons learned from experience in wicked environments are often misleading.
Once again a terrific piece.
Very rich in ideas that were helpful to me.
Eg
Identifying the tendency to break the game into elements and then not re-integrate.
Solitaire chess.
Not Tearing the head off the king
after the game
was some thing I already knew was questionable
but
during the game?
Thanks bob
What do you see as the psychological/spiritual blocks that hold back players around that 1800 level?