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Nick Visel's avatar

The last few days I've been spending all my free time figuring out how to extract useful data from the 25,000+ blitz games I've played online.

Apart from looking at where my rating started (511) and where it has gone since (as high as 1920), the most important thing in order to get there must have been playing games.

One thing I did was create a scatter chart with a data point for every month I played. Number of games played vs difference in average rating each month. And there's a trend: at least 50 blitz games per month and my rating tends to go up. Over a long period of time (nearly 9 years) this is obvious. But of the many months I played, 44 of the 102 featured my average rating going down.

Anyway -- it's clear: People should play games if they want to improve. You're gonna lose -- that's part of learning how to win.

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Nick Vasquez, MD's avatar

The price of getting better is losing. Adults really hate losing and often try to treat chess like a knowledge contest. Once you know the basic patterns (tactics, mates) then it’s a process of improving your skill. That only works when you see what you don’t do well, what you fail at. Failure is the only way to get better

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